Guides for servers that stay online.
Short, specific guides for FerNode and the plugin library. Each one is written around the defaults that actually ship in the current builds, so you can follow it without guessing which setting or command applies to your version.
Run your first Paper server with FerNode
Java, memory, EULA, ports, backups and the checks to run before you invite anyone in.
02Install a plugin without breaking your server
Stop the server, back up the world, remove old JARs and confirm the plugin loaded. Includes a rollback path if the server will not start.
03Plugin settings, commands and permissions
Every config key for UltraTreeFeller, AutoRefill and FerKunG Stacker, plus the commands and permission nodes they register.
04Fix the problems that actually happen
Plugin not loading, version errors, lag from large trees, items that will not stack and failed connections.
05Paper vs Spigot vs Vanilla
What each server software is, why Paper is faster, which plugins are compatible and how to switch safely.
06server.properties explained
Ports, online-mode, whitelist, view distance, simulation distance and the settings worth changing.
07Backups and safe version upgrades
What to copy, how to test a restore, and a step-by-step upgrade with a working rollback.
08Permissions and LuckPerms
Grant or block plugin features with groups, nodes and negation, plus a worked example.
09How to read a server log
Find the first real error, understand a stack trace and recognise common failure messages.
10Home PC, VPS or managed host?
Control, cost, performance, DDoS exposure and how much RAM you actually need.